82. A Golf club can only ever work in a pair of hands that are in communication with the right ideas

There are three things that define a good shot which are;

1. Getting the ball airborne.
2. Accuracy.
3. Distance.

Straightforward enough as I'm sure everyone will agree.

Strange is it not that player’s often strive for just one of these characteristics without realising the damage they are doing to their chances of developing a solid game. Trying to achieve just one of these characteristics quite often becomes the golfer’s main objective. It is not uncommon to see people pre-occupied with just trying to get the ball off the ground. Others meantime are trying to knock the skin of the ball in pursuit of distance whilst on another part of the course, we see players attempting to steer a ball down tree lined fairways. Which one are you?

Trying to steer a ball even if successful will lose you distance. Trying to power a ball will be all too often at the expense of accuracy and simply trying to get the ball airborne will lose you everything.

The actions employed in the vain effort to bring about these three results individually, range from a scooping movement more aligned to shovelling snow, a stifled, short
tense action and finally, an overactive aggressive movement. That’s the downside.

Here is the upside. It is possible to achieve all three without thinking in triplicate. You simply need to apply yourself to swinging the golf club as it is designed to be swung. A Golf club can only ever work in a pair of hands that are in communication with the right ideas.

Remember the golf club is not a sledgehammer, a shovel or equipped with a gun sight. It is a uniquely designed instrument that requires a unique action to make it perform.

Apply yourself to the correct principles, as strange, detached and powerless as they may feel and in time you will get all three characteristics that make a good shot automatically.
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